The two guards listened to Captain Rochdale's invective discourse, and despite his salient criticism, neither of the guards made much in the way of a verbal response. The elf at least offered a few inclinations of his head at certain moments, perhaps as a courtesy, but the helmeted guard said nothing, and even glanced down at his scanner after a few moments to check it. With Rochdale making his piece, without a word, the helmeted guard stepped forward and placed the bracelet around the sea captain's wrist. The thin metal bracelet was too large at first, but after a moment, a few clicks could be heard, and the bracelet began ticking like a clock. With each tick, the bracelet clicked and compressed in size, until it was comfortable but tight around his arm--with enough slack that his skin could breath, but tight enough that slipping the bracelet off would have been extremely difficult if not impossible without breaking something.
After the captain stepped aside, the justiciar came forward and asked for their accommodation. The elf listened intently, and while he hesitated for a brief moment, seemingly lost in thought, he obliged the Asari.
"Your terms are acceptable. I will first make my own safeguards." Without saying any verbal words, he lifted his hand and made a few gestures in front of his chest, then his head. If anyone looked closely, they could see a faint magenta mist form around his fingers as they moved.
Then, the Asari made their telepathic connection. As they did so, the guard's eyes glowed with the bright blue light of a sunny sky. Even with Manira's portrayal of vast experience and a harrowing mission, the guard made no physical movements to show that he was particularly disturbed by her situation. However, just before their connection ended, the guard did leave Manira with a parting word.
"You have my sympathies for being taken from your home. I hope you find what you are looking for." The guards eyes returned to normal.
With the sea captain and justiciar accounted for, the only one who remained was the anthropomorphic fox. Once energetic and lively, now timid and anxious. Since she had given the guards permission previously, the elf's eyes glowed blue and simply established a telepathic connection with her without further discussion.
"Hello, do not be afraid. I shall begin my search."
The experience of having your memories searched is similar to that of coating the roof of your mouth with cake icing. It's not painful, but it feels a little overwhelming, with a constricting feeling high in the back of your throat and a sickly-sweet sensation bombarding your senses. Nevertheless, the experience only lasted for a few seconds before the elf's eyes returned to normal.
As he did this, the helmeted guard scanned each of them with his device, pressed a few buttons, and then said,
"Alright, you're cleared."
Without another word, the group was free to pass. Almost anticlimactically after the impromptu debate the found themselves engaged in. However, just before the group passed through the portal, the three could hear the elf address the next Travelers in line verbally, without using telepathy right away.
"Hello Travelers. This is the Portal to Silver Nexus, an open dimension that contains a wide variety of magic..."
It seemed as though their discourse had indeed enacted some small change in this strange, in-between worlds, even if was just to cause a single guard to behave a touch more cautiously.
--------------------------------------------------
Stepping through the portal, was a disorienting experience--but not because there was any violent physiological side effects to it. There was no vertigo, and the energy of the portal field did not seem to even make their hair stand on end. It was disorienting because in one moment, they were standing in a space with a certain heaviness of air, static charge, and smell to it. Then, in the time it took to take a single step, the air, smells, sounds, and sights were different.
The group found themselves greeted by a large balcony of sleek metallic walls, humming devices, and what seemed to be similar energy fields found in The Interdimensional Highway. If Silver Nexus was one of the dimensions that founded the Highway, then it would make sense that much of the Highway's technology would also be found here.
Scattered around the portal's atrium were guards and Travelers. The Travelers here were nearly as diverse as along the roads in the Highway, and the group could note that only a small few wore tracking bracelets; it seemed that most elected to be telepathically probed rather than wear the device. The guards were also quite versatile in terms of race and equipment. While all guards wore some version of the dark, futuristic tactical gear as the two guards at the entrance, some guards had rifles slung along their front, other guards had no weapons (but likely able to cast combat magic), and there were even a few that wielded medieval-style spears and swords. These may have raised an eyebrow or two from the group--could a spear or sword really be comparable to a firearm?
But any questions would have been short lived, for the group found themselves following the flow of traffic towards the edge of the balcony of the portal to behold a truly breathtaking sight.
Silver Nexus. The dimensional city of magic and technology. The group could see vehicles propelling themselves through the air, weaving around floating gems shining bright with arcane magic. The myriad of skyscrapers here shone a bright silver, hence the city's namesake, and down below the group could see forests, parks, valleys, lakes, and rivers all weaving around the clean-looking structures. It certainly looked Utopian on the surface, despite the rather-dystopian introduction of surveilling at the portal's entrance.
The sight would have no doubt been overwhelming for some, perhaps even Zava. After all, where would a lost band a travelers even think to go first in such a sprawling mega-city? However, just before the railing of the city were interactive maps that the Travelers could touch. Looking down at these map displays showed a thorough list of different areas of interest.
A summary of such areas of interest can be found below (in no particular order of importance)
:
1. The Silver Library and Education Center
2. Places to eat
3. Places to sleep
4. The Combat Training Grounds
5. Parks
6. The Interdimensional Guildhall - described as a place to go for jobs and quests related to exploring other dimensions
7. The corporate district
8. Shopping markets, malls, and centers
9. Residential districts - sub labeled according to races, such as the human district and the elven district
10. Recreational districts